![]() ![]() “They had no idea what it was we did or where we came from.” In all of LA, Grossman only ever met one person who cared about System Shock: a band member in ska punk sensation No Doubt. ![]() “They had never heard of us,” Grossman says. To the men and women working in movies, however, they were nobody. From a games industry perspective, the pair were a great catch: Grossman, who had invented the audiolog and helped shape a timeless sci-fi horror premise in System Shock Blackley, the genius behind the physics of Looking Glass simulations, who would go on to become the ‘father of Xbox’. Over at Looking Glass Studios, a writer on the System Shock team named Austin Grossman saw potential: “People used to say, ‘The only things video games are missing is that premium talent that Hollywood has.’ It was a big deal.” Grossman arrived in California at Dreamworks Interactive alongside Seamus Blackley. ![]()
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